What is difference in Ref and Out Parameter

In C#, both ref and out are used to pass arguments by reference instead of by value, but there are some differences between them:

Initialization: The ref parameter must be initialized before it is passed to the method, while the out parameter does not need to be initialized. Instead, the method is responsible for assigning a value to the out parameter before returning.

Return value: A method can return a value through an out parameter, but not through a ref parameter.

Compiler error: The out parameter must be assigned a value inside the method before it returns. If it is not assigned a value, the compiler generates an error. In contrast, the ref parameter does not have to be assigned a value inside the method.

Usage: The ref parameter is used when the method needs to modify the value of the parameter that is passed in, while the out parameter is used when the method needs to return multiple values.

Examples in C#:

// using ref
void AddOne(ref int x)
{
    x += 1;
}

int number = 5;
AddOne(ref number);
Console.WriteLine(number); // output: 6

// using out
void Divide(int dividend, int divisor, out int quotient, out int remainder)
{
    quotient = dividend / divisor;
    remainder = dividend % divisor;
}

int dividend = 10;
int divisor = 3;
int quotient, remainder;
Divide(dividend, divisor, out quotient, out remainder);
Console.WriteLine($"{dividend}/{divisor} = {quotient} remainder {remainder}"); // output: 10/3 = 3 remainder 1

In the above example, ref is used to modify the value of the number parameter, while out is used to return both the quotient and remainder from the Divide method.

What are differences in Partial and RenderPartial HTML Helper Method

In ASP.NET MVC, both @Html.Partial and @Html.RenderPartial are used to render partial views, but there are some differences between them:

Return type: @Html.Partial returns an MvcHtmlString, which can be assigned to a variable or used directly in Razor views. @Html.RenderPartial, on the other hand, writes the partial view's HTML directly to the output stream.

Method signature: @Html.Partial has two overloads: one that takes only the name of the partial view and one that takes a model object as well. @Html.RenderPartial has only one overload, which takes the name of the partial view.

Usage: @Html.Partial is used when you want to embed a partial view inside a view, and the result can be assigned to a variable for further processing. @Html.RenderPartial is used when you want to write the HTML of a partial view directly to the output stream, for example, in a loop.

Here's an example of how to use @Html.Partial and @Html.RenderPartial in a Razor view:

// Syntax example using @Html.Partial
@model List<string>

@foreach (string item in Model)
{
    <div>
        @Html.Partial("_PartialView", item)
    </div>
}

// Syntax example using @Html.RenderPartial
@model List<string>

@foreach (string item in Model)
{
    <div>
        @Html.RenderPartial("_PartialView", item)
    </div>
}


In the above example, @Html.Partial is used to render a partial view _PartialView with a string item as the model object. The result is then embedded inside a <div> tag.

In contrast, @Html.RenderPartial is used to write the HTML of the partial view _PartialView with a string item as the model object directly to the output stream, without any additional tags.

What is difference in Inversion of Control and Dependency Injection

Inversion of Control (IoC) and Dependency Injection (DI) are related concepts in software design and architecture, but they are not the same thing. Here are the differences between the two:

Definition: Inversion of Control (IoC) is a pattern or principle that advocates for decoupling components and their dependencies by inverting the control of the flow of a program from the component to a container or framework. Dependency Injection (DI) is a specific implementation of IoC that involves providing the dependencies of a class from an external source, typically a container or framework.

Relationship: Dependency Injection is a specific technique that is used to implement Inversion of Control. It's one way to achieve IoC, but not the only way.

Scope: Inversion of Control is a broad concept that can be applied to many areas of software design and architecture, such as event-driven programming, template method pattern, and others. Dependency Injection, on the other hand, is more focused and specific to managing the dependencies of a component.

Purpose: Inversion of Control is aimed at improving the modularity, maintainability, testability, and extensibility of a software system by reducing the coupling between components. Dependency Injection, as a form of IoC, specifically aims to reduce coupling by managing dependencies of a component and making it easier to change its behavior or add new features.

In summary, Dependency Injection is a specific implementation of the more general principle of Inversion of Control. Dependency Injection provides an easy and efficient way to implement IoC by enabling the creation of loosely coupled components with their dependencies provided from an external source, which makes the software system more modular, maintainable, testable, and extensible.

Example of Implementing dependency Injection -

here's a simple example of how to implement Dependency Injection in C# using the constructor injection technique:

Let's say we have a Customer class that needs to use a CustomerRepository class to retrieve and save customer data from a database. Instead of instantiating the CustomerRepository class inside the Customer class, we can use Dependency Injection to provide an instance of the CustomerRepository class from outside the Customer class. 

Here's how to do it:

public interface ICustomerRepository
{
    Customer GetCustomer(int id);
    void SaveCustomer(Customer customer);
}

public class CustomerRepository : ICustomerRepository
{
    public Customer GetCustomer(int id)
    {
        // implementation to retrieve customer data from a database
    }

    public void SaveCustomer(Customer customer)
    {
        // implementation to save customer data to a database
    }
}

public class Customer
{
    private readonly ICustomerRepository _repository;

    public Customer(ICustomerRepository repository)
    {
        _repository = repository;
    }

    public int Id { get; set; }
    public string Name { get; set; }

    public void Save()
    {
        _repository.SaveCustomer(this);
    }

    public static Customer Get(int id, ICustomerRepository repository)
    {
        var customer = repository.GetCustomer(id);
        return new Customer(repository)
        {
            Id = customer.Id,
            Name = customer.Name
        };
    }
}

In this example, we define an interface ICustomerRepository and a class CustomerRepository that implements the interface. The Customer class has a constructor that takes an ICustomerRepository object as a parameter, which is assigned to a private field _repository. The Save method of the Customer class uses the _repository object to save customer data to a database.

In addition, we have a static method Get that takes an ICustomerRepository object as a parameter and uses it to retrieve a customer from the database. This allows us to create a Customer object with a specific ICustomerRepository instance without requiring a default constructor.

To use this setup, we can create an instance of the CustomerRepository class and pass it to the Customer class constructor as follows:

ICustomerRepository repository = new CustomerRepository();
Customer customer = new Customer(repository);
customer.Name = "John";
customer.Save();

In this way, we can achieve dependency injection and have the flexibility to change the implementation of the ICustomerRepository interface without changing the Customer class code.

What are Differences in Asp.net MVC 3, MVC 4 and MVC 5

Here are few differences:
  • Razor view engine: ASP.NET MVC3 uses the ASPX view engine by default, while MVC4 and MVC5 introduced the Razor view engine, which is more concise and easier to read.
  • Bundling and Minification: MVC4 introduced the new feature of bundling and minification, which makes it easier to combine and compress JavaScript and CSS files into a single file.
  • Authentication filters: MVC5 introduced authentication filters that enable developers to apply authentication logic to controller actions or methods. This feature makes it easier to implement authentication logic in a modular and reusable way.
  • Attribute routing: MVC5 introduced attribute routing, which provides a more intuitive and flexible way to define the URL routing rules. With attribute routing, you can define the route directly in the controller or action method, rather than in a central location.
  • One ASP.NET: MVC5 introduced the concept of "One ASP.NET," which is a unified development model for web applications. It integrates ASP.NET MVC, Web API, and Web Pages into a single framework, making it easier to develop and maintain web applications.
  • Bootstrap: MVC5 introduced support for Bootstrap, which is a popular front-end framework for building responsive web applications. With Bootstrap, you can quickly and easily create a modern and professional-looking user interface for your application.
  • Filter overrides: MVC5 allows developers to override the filters defined in the global filter collection for a specific controller or action method. This feature makes it easier to customize the behavior of filters for specific parts of the application.
Overall, each version of ASP.NET MVC introduced new features and improvements that made it easier to develop web applications. As such, the latest version, MVC5, is generally the best choice for new projects, as it offers the most up-to-date feature

What is Delegate, Anonymous Method and Lambda Expression

A delegate is a type that represents a reference to a method with a specific signature. It is similar to a function pointer in C/C++. A delegate can be used to encapsulate a method call and pass it as an argument to another method or store it as a field or property. 

Here's an example:

public delegate int CalculationDelegate(int x, int y);

public class Calculator
{
    public int Add(int x, int y)
    {
        return x + y;
    }

    public int Multiply(int x, int y)
    {
        return x * y;
    }
}

public class Program
{
    public static void Main(string[] args)
    {
        Calculator calculator = new Calculator();

        CalculationDelegate add = calculator.Add;
        int result = add(2, 3); // result = 5

        CalculationDelegate multiply = calculator.Multiply;
        result = multiply(2, 3); // result = 6
    }
}

An anonymous method is a method without a name that can be defined inline with the code using a delegate. It allows you to define a method without having to create a separate method declaration. 

Here's an example:

CalculationDelegate add = delegate (int x, int y)
{
    return x + y;
};

int result = add(2, 3); // result = 5

A lambda expression is a concise way to define an anonymous method. It is a shorthand notation that allows you to define a method inline with the code using the => operator. Lambda expressions are typically used with delegates, but they can also be used with other types that define a single method, such as Func and Action. 

Here's an example:

CalculationDelegate add = (x, y) => x + y;

int result = add(2, 3); // result = 5

Lambda expressions are often used with LINQ queries, which use functional programming techniques to filter, sort, and transform data.




Why should We Use WCF Over Webservice

WCF (Windows Communication Foundation) is a more versatile and powerful technology than Web Services in .NET, and it offers several benefits over traditional Web Services. 

Here are some reasons why you might choose to use WCF over Web Services:

  1. Flexibility: WCF provides a lot of flexibility in terms of communication protocols, message formats, and transport channels. WCF can communicate over HTTP, TCP, MSMQ, and other protocols, and it supports various message formats, including XML, JSON, and binary. This flexibility allows you to use WCF in a wide range of scenarios, from simple web services to complex distributed systems.
  2. Interoperability: WCF is designed to be interoperable with other platforms and technologies. It supports standards-based protocols like SOAP, REST, and WS-* and can communicate with other systems regardless of the technology used. This makes it easier to integrate with legacy systems and other platforms.
  3. Scalability: WCF is designed for scalability and performance. It supports various transport channels, including TCP and MSMQ, which are more scalable than HTTP. It also provides features like message streaming, message buffering, and throttling, which help optimize performance.
  4. Security: WCF provides a comprehensive security model that supports various authentication and authorization mechanisms, such as SSL/TLS, username/password, and Windows authentication. It also supports message-level encryption and signing, which can ensure the confidentiality and integrity of messages.
  5. Extensibility: WCF is highly extensible and customizable. It provides various extension points, such as behaviors, bindings, and contracts, which allow you to modify the behavior and functionality of the service to meet your specific requirements.
Overall, WCF is a more powerful and versatile technology than Web Services in .NET, and it offers several benefits over traditional Web Services. However, WCF also has a steeper learning curve and can be more complex to set up and configure, so it may not be the best choice for simple scenarios or small projects.

What is Difference in Static Class and Singleton

A static class and a singleton are two different design patterns in C# that are used for different purposes.

A static class is a class that can only contain static members (methods, properties, fields). It cannot be instantiated, and all its members are accessible through the class name itself. A static class is typically used to group related utility methods or constants that do not require any state or instance-specific behavior. 

Here's an example of a static class:

public static class Calculator
{
    public static int Add(int x, int y)
    {
        return x + y;
    }

    public static int Multiply(int x, int y)
    {
        return x * y;
    }
}

A singleton, on the other hand, is a class that can have only one instance throughout the lifetime of the application. It typically has a private constructor to prevent direct instantiation and provides a static method or property to access the singleton instance. A singleton is often used to represent a global state or to provide a centralized point of access to a resource or service. 

Here's an example of a singleton:

public class Logger
{
    private static Logger instance;
    private static readonly object lockObject = new object();

    private Logger()
    {
        // Private constructor to prevent direct instantiation
    }

    public static Logger Instance
    {
        get
        {
            // Double-checked locking to ensure thread-safety
            if (instance == null)
            {
                lock (lockObject)
                {
                    if (instance == null)
                    {
                        instance = new Logger();
                    }
                }
            }

            return instance;
        }
    }

    public void Log(string message)
    {
        // Logging implementation
    }
}

The main difference between a static class and a singleton is that a static class cannot be instantiated, whereas a singleton can have one instance. A static class is typically used to group related utility methods or constants, while a singleton is often used to represent a global state or to provide a centralized point of access to a resource or service.


What is Use of Static Constructor and When to Use it

A static constructor is a special type of constructor in C# that is used to initialize static data members or to perform any other type of static initialization. It is called automatically by the runtime before the first instance of the class is created or before any static members are accessed.

Here are some use cases for static constructors:

Initializing static data members

If you have static data members in your class that need to be initialized before they are used, you can use a static constructor to perform the initialization. This ensures that the static data members are initialized before any instance of the class is created or before any static members are accessed.

Registering event handlers 

If your class needs to register event handlers for static events, you can use a static constructor to perform the registration. This ensures that the event handlers are registered before any instance of the class is created or before any static members are accessed.

Setting up static configuration

If your class needs to read static configuration settings from a file or database, you can use a static constructor to perform the setup. This ensures that the configuration is read before any instance of the class is created or before any static members are accessed.

Performing other types of static initialization

If your class needs to perform any other type of static initialization, such as setting up a static cache or initializing a static database connection, you can use a static constructor to perform the initialization.

It's important to note that a static constructor is only called once, regardless of how many instances of the class are created or how many times static members are accessed. It is also called automatically by the runtime, so you don't need to explicitly call it in your code.

What is Difference in Temp Table and Table Variable

In SQL Server, a temporary table and a table variable are two different types of temporary storage objects that can be used to store data during the execution of a query or a batch.

Here are the main differences between temporary tables and table variables:

Scope
Temporary tables are created in the tempdb database and are visible to all sessions on the same SQL Server instance. Table variables are local to the batch or stored procedure in which they are defined.

Durability
Temporary tables are durable and are not dropped automatically when they go out of scope. You need to explicitly drop them when they are no longer needed. Table variables are not durable and are automatically dropped when they go out of scope.

Indexing
Temporary tables can have indexes and statistics, which can help improve query performance. Table variables do not support indexes, but they can benefit from statistics created on the columns used in queries against them.

Memory usage
Table variables are stored in memory, and their size is limited to the available memory on the server. Temporary tables can be stored in memory or on disk, depending on their size and the memory settings of the server.

Performance
Table variables are generally faster than temporary tables for small datasets, due to their in-memory storage and lack of indexing overhead. However, for larger datasets, temporary tables can be faster due to their ability to use indexes and statistics.

Here's an example of creating a temporary table:

CREATE TABLE #TempTable (
    ID INT PRIMARY KEY,
    Name VARCHAR(50)
);

INSERT INTO #TempTable (ID, Name)
VALUES (1, 'John'), (2, 'Jane'), (3, 'Bob');

SELECT * FROM #TempTable;

DROP TABLE #TempTable;

And here's an example of creating a table variable:

DECLARE @TableVariable TABLE (
    ID INT PRIMARY KEY,
    Name VARCHAR(50)
);

INSERT INTO @TableVariable (ID, Name)
VALUES (1, 'John'), (2, 'Jane'), (3, 'Bob');

SELECT * FROM @TableVariable;


What are Action Filters in Asp.net MVC

In ASP.NET MVC, action filters are attributes that can be applied to controller actions or the entire controller itself to modify or enhance the behavior of the action method during its execution. They are used to inject additional processing logic before, during, or after the execution of the controller action.

Action filters can be used for a variety of purposes, such as authentication, authorization, caching, logging, exception handling, and more. They provide a way to intercept the execution of a controller action and add custom logic to it.

there are four types of action filters:

Authorization filters
These filters are used to authenticate the user and check if the user has the required permissions to access a particular action method or controller.

Action filters
These filters are used to execute code before and after an action method is called. They can be used to modify the action method's input or output, perform validation, or add or modify response headers.

Result filters
These filters are used to modify the result of an action method before it is returned to the client. They can be used to modify the response status code, add or modify response headers, or transform the response body.

Exception filters
These filters are used to handle exceptions that occur during the execution of an action method. They can be used to log the exception, modify the response, or redirect the user to an error page.

Action filters can be applied at the controller level or the action level. They can also be applied globally to all controllers and actions using the MVC middleware.

What are Advantages of Dotnet MVC

ASP.NET MVC (Model-View-Controller) is a web development framework that provides a number of advantages over traditional web forms development. 

Here are some advantages of using ASP.NET MVC:

Separation of concerns: 
The MVC pattern allows for a clear separation of concerns between the application's presentation logic, business logic, and data access logic. This makes it easier to maintain and modify the application code over time.

Testability: 
The separation of concerns provided by the MVC pattern also makes it easier to write unit tests for the application. Each component of the MVC pattern can be tested separately, which makes it easier to identify and fix bugs.

Flexibility: 
ASP.NET MVC provides developers with a high degree of flexibility in terms of how they structure their application code. This allows developers to create applications that meet the specific needs of their business requirements.

Performance: 
ASP.NET MVC applications are generally faster and more lightweight than traditional web forms applications. This is because MVC applications don't require the view state or server-side controls that web forms applications do.

SEO-friendly URLs: 
ASP.NET MVC provides built-in support for creating SEO-friendly URLs, which can help improve the search engine rankings of the application.

Support for modern web development techniques: 
ASP.NET MVC provides built-in support for modern web development techniques such as AJAX, JSON, and RESTful web services.

Overall, ASP.NET MVC is a powerful and flexible web development framework that provides developers with a number of advantages over traditional web forms development. It is well-suited for building modern, scalable, and maintainable web applications.


What are Triggers and Types of Triggers in SQL Server

In SQL Server, triggers are a type of stored procedure that automatically execute in response to specific data manipulation events, such as insert, update, or delete operations on a table. Triggers can be used to enforce data integrity rules, audit changes to the data, or perform complex business logic.

There are two types of triggers in SQL Server:

DML Triggers: 
These triggers fire in response to data manipulation language (DML) statements, such as INSERT, UPDATE, and DELETE. DML triggers can be defined to execute either before or after the DML statement.

DDL Triggers: 
These triggers fire in response to data definition language (DDL) statements, such as CREATE, ALTER, and DROP. DDL triggers can be defined to execute either before or after the DDL statement.

DML triggers can be further classified into two types based on when they fire:

  1. After Triggers: These triggers execute after the DML statement has completed, but before any constraints or referential integrity rules are enforced.
  2. Instead of Triggers: These triggers execute instead of the DML statement. They allow you to modify the data or perform custom business logic before the data is inserted, updated, or deleted.

Triggers can be defined at the table level or at the database level. When a trigger is defined at the table level, it only fires in response to data manipulation events on that table. When a trigger is defined at the database level, it fires in response to data manipulation events on any table in the database.

Here are a few examples of triggers in SQL Server:

Implementation as Audit Trigger: This trigger can be used to audit changes to a table. For example, suppose you have a table named "Employee" and you want to track changes to the "Salary" column. You can create a trigger that fires after an update to the "Salary" column and inserts a record into an audit table. 

Here's an example of the trigger:

CREATE TRIGGER Audit_Employee_Salary
ON Employee
AFTER UPDATE
AS
BEGIN
    INSERT INTO Employee_Audit (EmployeeID, OldSalary, NewSalary, ChangeDate)
    SELECT i.EmployeeID, d.Salary, i.Salary, GETDATE()
    FROM inserted i
    INNER JOIN deleted d ON i.EmployeeID = d.EmployeeID
END

Implementation as Constraint Trigger: This trigger can be used to enforce data integrity rules. For example, suppose you have a table named "Orders" and you want to ensure that the total amount of an order cannot exceed the customer's credit limit. You can create a trigger that fires before an insert or update to the "Orders" table and checks the customer's credit limit. 

Here's an example of the trigger:

CREATE TRIGGER Orders_CreditLimit
ON Orders
INSTEAD OF INSERT, UPDATE
AS
BEGIN
    IF EXISTS (
        SELECT *
        FROM inserted i
        INNER JOIN Customers c ON i.CustomerID = c.CustomerID
        WHERE i.TotalAmount > c.CreditLimit
    )
    BEGIN
        RAISERROR ('Total amount of the order exceeds the customer''s credit limit.', 16, 1)
        ROLLBACK TRANSACTION
        RETURN
    END

    INSERT INTO Orders (OrderID, CustomerID, OrderDate, TotalAmount)
    SELECT OrderID, CustomerID, OrderDate, TotalAmount
    FROM inserted
END

Note that these are just a few above examples of the types of triggers that can be created in SQL Server. The possibilities are endless, and triggers can be used to perform a wide range of tasks depending on your specific needs.

What are Advantages of using Stored procedure instead a Inline Query

Stored procedures and inline queries both serve the purpose of executing SQL statements, but they differ in several aspects.

A stored procedure is a pre-compiled program that is stored in a database and can be executed multiple times with different parameters. It can contain multiple SQL statements and can be called from various applications or client programs. Stored procedures can also be used to encapsulate complex business logic and rules, making it easier to maintain and update the code.

On the other hand, an inline query is a SQL statement that is included in the code of an application or a client program. It is compiled and executed every time it is called, which can result in performance issues for complex queries.

Here are some advantages of using stored procedures over inline queries:

Performance: 
Stored procedures are compiled once and stored in the database, which means that subsequent calls are faster than inline queries, as they don't need to be compiled each time. This can result in significant performance improvements, especially for complex queries.

Security: 
Stored procedures can be used to control access to the database by granting specific permissions to users or roles. This allows you to limit the actions that can be performed on the database, making it more secure.

Encapsulation: 
Stored procedures can encapsulate complex business logic, making it easier to maintain and update the code. This also allows developers to reuse code across multiple applications, reducing development time and improving code quality.

Debugging: 
Stored procedures can be debugged using SQL Server Management Studio or other debugging tools, which can make it easier to identify and fix issues.

Overall, stored procedures provide a more secure, efficient, and maintainable way of executing SQL statements, particularly for complex queries or those that are frequently used.




What is Difference in Primary Key and Unique Key

Both Primary Key and Unique Key are used to enforce uniqueness of a column or a group of columns in a database table. However, there are some differences between them.

Primary Key:
A primary key is a column or a combination of columns that uniquely identify a record in a table. It cannot contain null values and there can be only one primary key per table. The primary key is automatically indexed by the database and is used as a foreign key in related tables to establish relationships between them.

Unique Key:
A unique key is a column or a combination of columns that must have unique values. Unlike primary keys, it can contain null values but there can be more than one unique key per table. A unique key is used to enforce the integrity of the data and ensure that there are no duplicate values in the table.

In summary, the main differences between Primary Key and Unique Key are:
  • A table can have only one primary key, but can have multiple unique keys.
  • A primary key cannot contain null values, but a unique key can contain null values.
  • A primary key is used as a foreign key in other tables to establish relationships, while a unique key is used to enforce the integrity of the data and ensure that there are no duplicate values.
Both Primary Key and Unique Key are important in ensuring data integrity and should be carefully chosen based on the specific requirements of the database design.

What is difference in Boxing and Unboxing

In C#, boxing and unboxing are concepts used to convert between value types and reference types.

Boxing:
Boxing is the process of converting a value type into a reference type. This is done by wrapping the value of the value type in an object of the corresponding reference type. For example, when an integer value is boxed, it is wrapped in an object of the System.Object class. The boxed object can then be assigned to a reference type variable or passed as a parameter to a method that expects a reference type.

Unboxing:
Unboxing is the opposite of boxing, and it is the process of converting a reference type that was previously boxed back into its original value type. This is done by extracting the value from the object and assigning it to a value type variable.

Here's an example of how boxing and unboxing work in C#:

int i = 10; // Value type variable
object o = i; // Boxing: i is converted to a reference type object and assigned to o

int j = (int)o; // Unboxing: the value of o is extracted and assigned to a value type variable j

In the above example, the value of the integer variable i is boxed into an object variable o. The value is then unboxed and assigned back to an integer variable j.

It is important to note that boxing and unboxing operations can be expensive in terms of performance, especially when done repeatedly. This is because they involve the creation of new objects on the heap, which can lead to memory allocation and garbage collection overheads. Therefore, it is generally recommended to avoid boxing and unboxing operations as much as possible, and instead use generics or value types directly whenever possible.

What is Difference in Is and As Keywords in C#

As we familiar that value of any type can be treated as an object then in the code it is difficult to determine that stored value in object of which type. If we want to write a logic for specific value type then is and as both keywords help to determine the specific object type.

The is keyword used to check run-time type of an object is compatible and used to check object is type of specific object or not. The is keyword checks whether the value on its left side is a compatible instance of the type on the right side.

object obj = "Hello";

if (obj is string)  // Check whether obj contains value, compatible with right side specific type
{
     // Do Something
}

Where the as operator used to cast an object to a specific type and it returns null if not able to cast. Good to use as keyword, benefits it does not throw an exception when type casting fails.

Basically mostly the as keyword is used to cast Null-able types. If the specified value is not an instance of the specified type then null is returned always.

string str = obj as string;

if (str != null)  //  str will contain null if not string
{
     // Do Something
}

What is difference between Clustered Index and Non Clustered Index

A Table can have two type of index that is Clustered Index and Non-Clustered Index but both job is to store data in sorted order and retrieve a data faster when perform a query.

Clustered Index 

The Clustered Index determines how data is stored in physically on the table in the sorted order. Advantage of using index is to store data in table in sorted order even insertion in the table is not sorted. Default sorting of data is ascending.

A table can have only one clustered index and this is usually created by default on the primary key. A clustered index can be created for another column also if primary key is not exists on the table. 

For an Example - The primary key on EmpId column will create a clustered index for the EmpId column. A table can have only one clustered index on it.

SQL Server stores data in the table according a clustered index. It helps to make SELECT query faster. A query with index is always faster than a query without index.

getdate()
SELECT  * FROM  EMPLOYEE where EmpId = 150
getdate()

Insert some dummy data into Employee Table, Let's say 10,000 records to measure the above query execution time without index and with index on EmpId.

If no any index is added then each row will be compared to find the EmpId 150. If Clustered index is created on the table then it will give records faster from physically stored data using a search technique Binary Search Tree.

Clustered Index is slightly faster than non-clustered index.

Non-Clustered Index 

When the Non-clustered index created then It takes extra physical storage of the data in sorted order of non-clustered index column with a row pointer which points to row of actual storage data in the table. When perform a query on non-clustered index column then it do extra lookup for actual data which is stored in the table with the help of row pointer.

Non-Clustered are generally used when we want to have more than one index other than primary key constraint.

We can create a single non-clustered index for multiple columns and all columns will be sorted as specified in the index. We call it Composite Clustered Index.

The 249 Non-clustered Index can be created per table in SQL Server 2005 where SQL server 2008 can have 999 non-clustered Index per table.

On which Column we have to apply the non-Clustered Index -

  • The column used multiple time in the search criteria across.
  • The column most of the time used to join other tables.
  • The column used as Foreign Key most of the time.
  • The column used in Join, Where, and Order By clauses in most cases
4 Main Differences in Clustered Index and Non-Clustered Index

1. Only one clustered Index can be created per table where non clustered index can be created  per table more than one.
2. Clustered Index is by default unique key Index where non-clustered index can be non unique too.
3. Clustered Index are slightly faster than Non-Clustered Index.
4. Clustered Index stored sorted data with in the table itself where non-clustered index required extra disk storage to sort the data.

What is Difference in Stored Procedure and Functions

Stored Procedure and User Defined Functions both are SQL Server objects but both are much different in  implementation and usage.

Differences -
  1. Function must return something in from of single value or table but stored procedure may or may not.
  2. Function cannot have output parameter where stored procedure can have output parameter.
  3. Function must be written with single input parameter where stored procedure can be written without any parameter.
  4. Functions are usually called by a Stored Procedure where Stored Procedure cannot be call from a Function.
  5. Function cannot have try-catch block where Stored Procedure can have try-catch block and can handle exceptions. 
  6. Transaction block cannot be written in Function where in Stored Procedure it can be written.
Usage Difference -
  • To avoid a repeating code in Stored Procedure you can write a user defined function and can use this function for all stored procedures.
  • To implement a generic code can be written a function. For an example - Write a function which returns customer's Age in years base on his Date of Birth.
  • Functions used usually for returning something somewhat common. For an example - In-built SQL Function getdate() returns always today date and repeatedly called in Stored Procedure.

What is an Extension Method and When to Use it

Extension method is a feature of C# 3.0. The extension method helps to add method in existing class without modifying the source code or without inheriting the class. It achieves to add a new methods in the class even source code is not available means you had referenced the DLL of code in your project and want to add a new method into that. 

For an example - you can add a new method in existing dotnet base classes and excess the same method in your coding whenever required. You may add a new method also in your defined classes which you had created earlier and without impacting the source code of the class you want  to add a new method into that.

Extension methods are special kind of static method which must be written in static class where the first parameter helps to compiler and make clear that this class is going to be extend with a new method and this method will be accessible too through instance of extended class.

When to use Extension Method -

1. You cannot modify the source code of the class as you don't have source code. Eg - you had referenced DLLs.

2. When you don't want to modify the class as it seems to risky to modify the original class then better to add a new method in the class using a extension method.

Restriction in Implementing Extension Method -

1. When you extend a method then you had given the same name and signature which exists in extended class then it will be never called. Avoid to give the same name and signature, method signature should be identical.

2. Extension methods not meant to override the existing method. It promotes to add a new method in existing types.

3. The Fields, Properties and Events cannot be added only it supports to new methods.

4. Extension method must be static and should be written in a static class.

What is Difference in readonly and const

In C#, both readonly and const are used to declare variables that cannot be modified once they are initialized, but there are some differences between them:

Initialization:
const variables must be initialized at the time of declaration with a compile-time constant value, such as a number or a string literal. readonly variables can be initialized at the time of declaration or in a constructor of the containing class.

Scope:
const variables are implicitly static and have a global scope within the containing assembly, which means they can be accessed from any part of the code in the assembly. readonly variables can have instance-level scope and can be different for each instance of the class that contains them.

Performance:
const variables are replaced with their values at compile-time, which means they are faster to access at runtime because there is no need to look up their value in memory. readonly variables are initialized at runtime and therefore incur a slight performance overhead when accessed.

Here's an example of how const and readonly variables can be used in C#:


class MyClass
{
    public const int MyConst = 10; // Compile-time constant

    public readonly int MyReadOnly; // Readonly variable

    public MyClass(int value)
    {
        MyReadOnly = value; // Initialized in constructor
    }
}

In the above example, MyConst is a const variable that is initialized at the time of declaration with a compile-time constant value. MyReadOnly is a readonly variable that is initialized in the constructor with a value that can vary for each instance of the MyClass class.

In summary, the main differences between const and readonly variables are that const variables must be initialized with a compile-time constant value, have a global scope, and are faster to access at runtime, while readonly variables can be initialized in a constructor, have instance-level scope, and incur a slight performance overhead when accessed.


What is Difference in Value Type and Reference Type

Value Type hold actual value of data and stored in stack where reference type hold memory address of data and point to actual data and stack is used to store memory address of reference type and actual data stored into different memory that is heap.

So whenever we pass value of any value type data then the value is not changed whereas when we passing the reference type then as it is referenced to memory location of actual data then value get changed in caller method.

Generally value type are all numeric Data Types, Chars, Booleans, Enumerations and Structs whereas reference type are Classes, Strings, Arrays and Delegates.

Differences -
  • Value types are stored on stack where Reference types are stored on heap.
  • When passed as value type new memory location is created and stored the new value in this memory whereas in reference type it is pointing to same memory location and that's why passed value is get changed in memory.
  • Value type holds actual data whereas Reference type hold memory address of the data and point to actual data.
  • Value types cannot assign the value null whereas Reference types can be assigned the value null.
Example of Value type

int x=5;
int y=x;

It will create a two location of memory first with (x,5) and other one with (y,5).

Example of Reference Type

Employee e=new employee();
e.Id=101;
e.Name="Ramesh";

Employee e1=e;
e1.ID=102;
e1.Name="Rajesh";

Here e variable pointing to location of stored data on heap as (ID, Name) and when we assign e into new variable e1 then it is also pointing the same data (ID,Name).

Suppose if e has memory address 1000 and pointing to (ID,Name) of employee then e1 will also pointing the same memory address that is 1000 and will point to (ID,Name) .



What is Use of Static Class

A static class is a class that cannot be instantiated and can only contain static members such as methods, properties, fields, and events. These members are accessible through the class name rather than an instance of the class.

Here are some common use cases for static classes:

Utility Classes:
A static class can be used to create a utility class that contains a set of related methods that perform common tasks. For example, the Math class in the .NET Framework is a static class that contains a set of mathematical functions.

Extension Methods:
A static class can also be used to define extension methods that add functionality to an existing class without modifying the class itself. Extension methods must be defined in a static class.

Constants:
A static class can be used to define a set of constant values that are used throughout an application. This makes it easy to change the value of a constant in one place and have the change propagate throughout the application.

Singleton Pattern:
A static class can be used to implement the Singleton pattern, which ensures that only one instance of a class is created and provides a global point of access to that instance.

Performance:
Static methods are faster than instance methods because they don't have to create an instance of the class before invoking the method. This can be useful in performance-critical scenarios.

Here's an example of a static class:

public static class UtilityClass
{
    public static int Add(int a, int b)
    {
        return a + b;
    }

    public static string ReverseString(string s)
    {
        char[] charArray = s.ToCharArray();
        Array.Reverse(charArray);
        return new string(charArray);
    }
}

In the above example, UtilityClass is a static class that contains two static methods: Add() and ReverseString(). These methods can be called directly on the class name without creating an instance of the class.

In summary, a static class in C# is a class that cannot be instantiated and contains only static members. It can be used to create utility classes, define extension methods, define constants, implement the Singleton pattern, and improve performance.

Can We have Constructor in Abstract Class

Yes, an abstract class can have a constructor, and it can be used to initialize fields or perform other initialization tasks when a derived class is instantiated.

Here's an example of an abstract class with a constructor:

public abstract class Animal
{
    protected string name;

    public Animal(string name)
    {
        this.name = name;
    }

    public abstract void MakeSound();
}

In the above example, the Animal class is an abstract class that has a constructor that takes a name parameter. The constructor initializes the name field. The class also defines an abstract MakeSound() method.

When a derived class is instantiated, its constructor will call the constructor of the abstract class using the base keyword:

public class Dog : Animal
{
    public Dog(string name) : base(name)
    {
    }

    public override void MakeSound()
    {
        Console.WriteLine("Dog barks.");
    }
}
In the above example, the Dog class derives from the Animal class and provides its own implementation for the MakeSound() method. The Dog class also has a constructor that takes a name parameter, which is passed to the constructor of the Animal class using the base keyword.

In summary, an abstract class can have a constructor, and it can be used to initialize fields or perform other initialization tasks when a derived class is instantiated.


What is the difference in Virtual Method and Abstract Method

In C#, an abstract class is a class that cannot be instantiated, and may contain abstract methods. An abstract method is a method that has no implementation in the abstract class and must be implemented in a derived class.

Here are the differences between virtual and abstract methods in an abstract class:

Implementation:
A virtual method has an implementation in the base class and can be overridden in a derived class using the override keyword. An abstract method, on the other hand, has no implementation in the base class and must be implemented in a derived class using the override keyword.

Body:
A virtual method has a body in the base class, and the derived class can choose to either use or override the implementation of the base class. An abstract method has no implementation in the base class and the derived class must provide its own implementation.

Modifier:
A virtual method is marked with the virtual keyword, while an abstract method is marked with the abstract keyword.

Here's an example that demonstrates the differences between virtual and abstract methods in an abstract class:

abstract class Shape
{
    // Abstract method
    public abstract double GetArea();

    // Virtual method with implementation
    public virtual string GetDescription()
    {
        return "This is a shape.";
    }
}

class Circle : Shape
{
    private double radius;

    public Circle(double radius)
    {
        this.radius = radius;
    }

    // Implementing the abstract method
    public override double GetArea()
    {
        return Math.PI * radius * radius;
    }

    // Overriding the virtual method
    public override string GetDescription()
    {
        return $"This is a circle with radius {radius}.";
    }
}

In the above example, Shape is an abstract class that contains an abstract method GetArea() and a virtual method GetDescription(). The Circle class derives from the Shape class and implements the GetArea() method, while also overriding the GetDescription() method.

In summary, the main differences between virtual and abstract methods in an abstract class are that a virtual method has an implementation in the base class and can be overridden in the derived class, while an abstract method has no implementation in the base class and must be implemented in the derived class.

What is the difference in Method Overloading and Method Overriding

Overloading and Overriding is a good example of Polymorphism (One name, many Forms).

Method Overloading 

When we have more than one method with same name with in class with different parameters then we call it method overloading. Method overloading can be achieve by changing a signature of method in order of parameters, taking different data types. Return type can be different. Overloading is to add a new  method with same name with in class where only arguments will be differ.

Method overloading is called as Compile Time Polymorphism.

Method Overriding 

When we have a method of base class and want to change the implementation of existing method in child class using inheritance. So process of redefining the existing base class method with same name, same parameters and return type in child class called as overriding. The Overriding is to change existing method in derived class. Base class method will be called as overridden method and child class method will be called as override method.

Method overriding is called as Run Time Polymorphism.

What is the difference in Abstract Class and Interface

In C#, both abstract classes and interfaces are used to define a contract that must be implemented by derived classes. However, there are some differences between the two:

Implementation:
An abstract class can provide a default implementation for some or all of its members, while an interface cannot provide any implementation.

Multiple Inheritance:
A class can only inherit from one abstract class, but it can implement multiple interfaces. This means that interfaces are more flexible when it comes to multiple inheritance.

Access Modifiers:
Members of an interface are always public, while members of an abstract class can have any access modifier.

Constructor:
An interface cannot have a constructor, while an abstract class can have a constructor that is called when a derived class is instantiated.

Fields:
An interface cannot have fields, while an abstract class can have fields.

Here's an example to demonstrate the difference between an abstract class and an interface:


public interface IAnimal
{
    string Name { get; set; }
    void MakeSound();
}

public abstract class Animal
{
    public string Name { get; set; }

    public virtual void MakeSound()
    {
        Console.WriteLine("Animal makes a sound.");
    }

    public abstract void Eat();
}

public class Dog : Animal, IAnimal
{
    public override void MakeSound()
    {
        Console.WriteLine("Dog barks.");
    }

    public override void Eat()
    {
        Console.WriteLine("Dog eats meat.");
    }
}

In the above example, IAnimal is an interface that defines a Name property and a MakeSound() method. Animal is an abstract class that defines a Name property, a virtual MakeSound() method, and an abstract Eat() method. The Dog class derives from Animal and implements IAnimal, and provides its own implementation for the MakeSound() and Eat() methods.

In summary, the main differences between an abstract class and an interface are that an abstract class can provide a default implementation for some or all of its members, while an interface cannot provide any implementation. An interface can be implemented by multiple classes, while a class can only inherit from one abstract class.

What is an Abstract Class

In C#, an abstract class is a class that cannot be instantiated and may contain one or more abstract members. An abstract member can be an abstract method, property, indexer, or event, and it has no implementation in the abstract class. Instead, it must be implemented in a derived class.

An abstract class can provide a common implementation for its non-abstract members, which can be inherited by its derived classes. However, the abstract members must be implemented in the derived classes.

Abstract classes are used to create a base class that other classes can inherit from, and they can define a common interface for their derived classes. They are useful in situations where you want to define a common behavior for a group of related classes, but you don't want to provide a complete implementation for that behavior.

Here's an example of an abstract class in C#:


public abstract class Animal
{
    public string Name { get; set; }

    public virtual void MakeSound()
    {
        Console.WriteLine("Animal makes a sound.");
    }

    public abstract void Eat();
}

public class Dog : Animal
{
    public override void MakeSound()
    {
        Console.WriteLine("Dog barks.");
    }

    public override void Eat()
    {
        Console.WriteLine("Dog eats meat.");
    }
}

public class Cat : Animal
{
    public override void MakeSound()
    {
        Console.WriteLine("Cat meows.");
    }

    public override void Eat()
    {
        Console.WriteLine("Cat eats fish.");
    }
}

In the above example, Animal is an abstract class that contains a non-abstract property Name, a virtual method MakeSound(), and an abstract method Eat(). The Dog and Cat classes derive from the Animal class and implement their own versions of the MakeSound() and Eat() methods.

In summary, an abstract class in C# is a class that cannot be instantiated and may contain one or more abstract members. It is used to define a common interface for its derived classes and can provide a common implementation for its non-abstract members.


What is Fluent Validation and How to Implement it

Fluent Validation is an open-source validation library for .NET that allows developers to define validation rules for their models in a fluent and easy-to-read manner. It supports both server-side and client-side validation, and can be used with ASP.NET Web Forms, MVC, Web API, and Core applications.

To implement Fluent Validation in a .NET application, follow these steps:

Install the Fluent Validation package using NuGet. You can install it using the Package Manager Console with the following command:
Install-Package FluentValidation

Create a validator class for your model. The validator class should inherit from the AbstractValidator class and override the Validate method to define the validation rules. For example, here's a validator class for a Person model:

public class PersonValidator : AbstractValidator<Person>
{
    public PersonValidator()
    {
        RuleFor(p => p.FirstName).NotEmpty();
        RuleFor(p => p.LastName).NotEmpty();
        RuleFor(p => p.Email).EmailAddress();
        RuleFor(p => p.Age).InclusiveBetween(18, 100);
    }
}
In the above example, the PersonValidator class defines four validation rules for the Person model: the FirstName and LastName properties must not be empty, the Email property must be a valid email address, and the Age property must be between 18 and 100.

Use the validator class to validate your model. You can create an instance of the validator class and call its Validate method to validate your model. For example, here's how you can use the PersonValidator class to validate a Person object:

var person = new Person 
{ FirstName = "John", LastName = "Doe", Email = "john.doe@example.com", Age = 25 };
var validator = new PersonValidator();
var result = validator.Validate(person);

if (result.IsValid)
{
    // model is valid
}
else
{
    // model is invalid, handle errors
    foreach (var error in result.Errors)
    {
        Console.WriteLine($"{error.PropertyName}: {error.ErrorMessage}");
    }
}

In the above example, we create a Person object with valid properties and then create an instance of the PersonValidator class. We then call the Validate method with the Person object, which returns a ValidationResult object. If the IsValid property of the ValidationResult object is true, the model is valid. Otherwise, we can loop through the Errors collection to handle the validation errors.

In summary, Fluent Validation is a validation library for .NET that allows you to define validation rules for your models in a fluent and easy-to-read manner. To implement it, you need to install the Fluent Validation package, create a validator class for your model, and use the validator class to validate your model.